James takes us on a quick tour around the software and tells us what it can do.
James shows us how to connect up inputs & outputs to COGS hardware and how to connect the hardware to the software over a LAN
James takes us through the lifecycle of a show and how to create a Pre-show, how to setup Show behaviours and the Scenes that contain your puzzles or interactions.
James talks us through how to end a scene in three different ways.
James explains how to build simple sequences which are the heart of many puzzles and interactions
James introduces a very powerful tool within COGS. It gives the ability to create more dynamic interactions and controls over your puzzles/interactions
James shows us how to create different dashboard widgets of any info or controls you need, plus how to use colour to make the most effective display for your operators.
James shows us how to use the Diagnostics view for the Digital Master, Sensor Master, RFID Master, and the DC Master in this tutorial.
James shows us the very basics of setting up a Local Area Network, what routers & switches to buy and how to troubleshoot a firewall.
This is for Gamemasters & Operators. James takes you through all the features you might encounter when operating a show.